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Use Cases

Tutorial: Animation systems

Plan an Animator Controller, blend trees, and a Timeline for a character.

  1. 1Name the subject and the animation states it needs.
  2. 2Get inferred parameters, layers (incl. an upper-body aim/shoot layer), 1D/2D locomotion blend trees, and Any-State transitions.
  3. 3Author the Timeline from the track plan.

API — deterministic output.

curl -X POST $CURFLUFFLE_API_URL/tools/animation.system \
  -H "Authorization: Bearer $CURFLUFFLE_API_KEY" -H "Content-Type: application/json" \
  -d '{"subject":"GRUNTS soldier","states":["Idle","Run","Aim","Shoot"]}'
# → { ok:true, data:{ result:{ parameters, layers, blendTrees, transitions, timeline }, markdown } }