Use Cases
Tutorial: Animation systems
Plan an Animator Controller, blend trees, and a Timeline for a character.
- 1Name the subject and the animation states it needs.
- 2Get inferred parameters, layers (incl. an upper-body aim/shoot layer), 1D/2D locomotion blend trees, and Any-State transitions.
- 3Author the Timeline from the track plan.
API — deterministic output.
curl -X POST $CURFLUFFLE_API_URL/tools/animation.system \
-H "Authorization: Bearer $CURFLUFFLE_API_KEY" -H "Content-Type: application/json" \
-d '{"subject":"GRUNTS soldier","states":["Idle","Run","Aim","Shoot"]}'
# → { ok:true, data:{ result:{ parameters, layers, blendTrees, transitions, timeline }, markdown } }