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Use Cases

Tutorial: Build a Unity editor tool

Turn a repetitive task into a custom Unity Editor tool.

  1. 1Describe the task ('batch-rename selected objects').
  2. 2Get the tool type, the Editor APIs, undo/multi-object features, and a C# scaffold.

API — deterministic output.

curl -X POST $CURFLUFFLE_API_URL/tools/unity.tool \
  -H "Authorization: Bearer $CURFLUFFLE_API_KEY" -H "Content-Type: application/json" \
  -d '{"task":"batch-rename selected objects"}'
# → { ok:true, data:{ result:{ type, apis, features, scaffold, steps }, markdown } }