Use Cases
Tutorial: Build a Unity editor tool
Turn a repetitive task into a custom Unity Editor tool.
- 1Describe the task ('batch-rename selected objects').
- 2Get the tool type, the Editor APIs, undo/multi-object features, and a C# scaffold.
API — deterministic output.
curl -X POST $CURFLUFFLE_API_URL/tools/unity.tool \
-H "Authorization: Bearer $CURFLUFFLE_API_KEY" -H "Content-Type: application/json" \
-d '{"task":"batch-rename selected objects"}'
# → { ok:true, data:{ result:{ type, apis, features, scaffold, steps }, markdown } }